Multiplayer Fishing Simulation

A networked fishing simulator featuring immersive gameplay, real-time multiplayer systems, and cloud-integrated services. This project is a complex multiplayer fishing simulation game built in Unity. It offers a rich, immersive experience with realistic fishing mechanics, dynamic environments, and robust networked interactions. The game is backed by a Client-Server architecture using Photon Fusion to ensure synchronized

Empire of Ember

Empire of Ember is a first-person, action-strategy RPG blending real-time combat, city building and army command. Development features: Build Mode: RTS-style build mode that allows players to construct and manage their empire from a top-down perspective, with seamless transition into first-person gameplay. The system supports grid and free-form placement of structures, snapping logic, terrain-aware alignment

Pure Farming

A realistic farming simulation game featuring global locations, licensed machines, and diverse crops. It combines authentic agricultural mechanics with accessible gameplay for a broad audience. Development features: Field Workers AI: Implemented AI-driven assistants capable of autonomously performing farming tasks like plowing, sowing and harvesting with dynamic behavior and pathfinding. In-Game Tablet UI: Designed and integrated